Categories: News

Preview de V-Ray 3.0 para 3ds Max | VRmats

 

V-Ray 3.0 introduce la funcionalidad VRmat para 3ds Max.

Los VRmats (anteriormente Vismats) son Shaders universales de V-Ray cuya principal característica es que permiten ser utilizados en múltiples plataformas. Lo anterior quiere decir que, por ejemplo, un material VRmat puede ser creado en V-Ray para 3ds Max, y posteriormente transferido a V-Ray para Maya, SketchUp o Rhino, en forma directa.

La nueva funcionalidad de VRmats abre la puerta a un mundo de posibilidades para el intercambio de materiales.

 

 

Fuente: ChaosGroup

Ejezeta

Recent Posts

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

9 hours ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

4 days ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

7 days ago

Human wear and tear on wooden floors

Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…

1 week ago

Back To Basics: Introduction To 3ds Max | Part 1

3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…

2 weeks ago

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

3 weeks ago