Categories: Inspiration

David Miranda | Renderizando Piel en Unity 3D

unity_skinunity_skin

 

David Miranda es un artista 3D de origen español, especialista en motores de renderizado para videojuegos, principalmente UDK y Unity 3D.

El siguiente es un estudio para renderizado de piel con el motor de Unity 3D, como un encargo para de The Forest, juego actualmente en desarrollo.

 

 

Revisa el Blog de David Miranda para explorar el modelo en tiempo real!

 

Fuente: David Miranda DEV Blog

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