Steve James es un artista 3D especializado en modelación y pintura digital de rostros.
Te recomendamos revisar su blog, donde encontrarás el portafolio completo con sus trabajos.
El video que te dejamos a continuación es un timelapse que muestra todo el proceso de creación de un busto femenino en Zbrush.
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…