A continuación te presentamos un video tutorial de Paul Fatkins, donde muestra cómo trabajar con el catálogo de modificadores en 3ds Max, y de qué manera utilizar algunas de las graphite modeling tools, junto otros modifiers básicos, para crear formas rápidas y estructuras conceptuales de alto nivel de complejidad.
Échale un vistazo!
Fuente: CGRecord
In his latest video, Vjeko from RenderRam showcases a new AI tool called Rodin Hyper3D,…
Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his…
Meshroom is giving away this 3D model of the Aslak Chair, designed by Ilmari Tapiovaara…
Want to speed up your 3ds Max modeling workflow? Vjeko from RenderRam is here to…
Oliver from Upstairs teaches us how to create renders in the style of Fran Silvestre…
Vjeko from RenderRam shares 5 awesome 3ds Max scripts that will help you save a…