Categories: BlenderTutorials

Simulación con Cuerpos Rígidos en Blender

 

Con el siguiente tutorial para Blender, de BlenderGuru, aprenderás las bases de la simulación con cuerpos rígidos, y cómo crear cadenas, siguiendo las leyes de la física del mundo real, para derribar una torre de cubos conuna bola demoledora.

Lógicamente el video está inspirado en esto.

 

 

Fuente: BlenderGuru

Ejezeta

Recent Posts

Architecture Plans in Photoshop for Beginners

Oliver from Upstairs takes you through a step-by-step guide on turning ordinary architecture plans into…

4 days ago

How to create perforated panels in 3ds Max

Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a…

2 weeks ago

Back To Basics: Introduction To 3ds Max | Part 5

Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic…

2 weeks ago

V-Ray 7 vs Corona 12: What to choose in 2025?

In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and…

2 weeks ago

Say goodbye to reflection issues in 3D scanning

Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone…

1 month ago

Known unknown depths of 3ds Max

Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…

2 months ago