Categories: ResourcesScripts

Scripts para 3ds Max | Roxify

 

Roxify es un script para 3ds Max, creado por John “Joker” Martini, que permite la creación rápida de geometría basada en mallas esféricas o con forma de caja, y compuesta exclusivamente por quads.

De manera adicional el usuario podrá modificar cada malla utilizando una serie de algoritmos de deformación. Puede ser muy útil para la creación de objetos como piedras o astillas de madera.

Revisa el siguiente video para más detalles.

 

 

Haz click aquí para ir al enlace con los archivos.

 

 

Ejezeta

Recent Posts

Known unknown depths of 3ds Max

Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…

3 days ago

Back To Basics: Introduction To 3ds Max | Part 4

Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…

2 weeks ago

Modeling on curved surfaces in 3ds Max

Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…

3 weeks ago

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

4 weeks ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

1 month ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

1 month ago