Categories: ResourcesScripts

Scripts para SketchUp | FloorGenerator

 

Sam D. Mitch es el creador de esta versión totalmente adaptada para SketchUp del reconocido script para 3ds Max: FloorGenerator.

 

 

La herramienta es sumamente útil para la confección de pisos, paredes y cielos, pudiendo lograr arreglos para la configuración de superficies de madera, metal, piedra, ladrillo, y prácticamente cualqueir otro material.

 

 

Revisa la lista completa de cada una de las utilidades de Sam en su sitio web.

 

 

Haz click aquí para descargar el script desde Sketchucation.

 

Fuente: David Brufau via dBrenders

Ejezeta

Recent Posts

Known unknown depths of 3ds Max

Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…

2 days ago

Back To Basics: Introduction To 3ds Max | Part 4

Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…

2 weeks ago

Modeling on curved surfaces in 3ds Max

Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…

3 weeks ago

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

4 weeks ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

1 month ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

1 month ago