Takuya Suzuki, Senior Environment Modeling Artist (Artista Modelador de Ambientes Senior) en Blizzard, presenta su reel de modelado 2014, con participación como parte del equipo creativo de proyectos como World of Warcraft : Cataclysm (2010), Diablo 3 (2011) , World of Warcraft : Mists of Pandaria (2012), Diablo 3 : Reaper of Souls (2013) y Heroes of the Storm (2013).
Algunas de las herramientas utilizadas para la realización de estos trabajos: Maya, Zbrush, Mudbox, Photoshop, Mari, UVLayout, Mental Ray y Renderman.
Fuente: It’sArtMag
Oliver from Upstairs takes you through a step-by-step guide on turning ordinary architecture plans into…
Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a…
Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic…
In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and…
Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone…
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…