Alimentado por tecnología de próxima generación, Mortal Combat X combina presentaciones cinemáticas junto con gameplay dinámico para entregar una experiencia de combate inigualable.
NetherRealm Studios es la compañía encargada de su desarrollo.
Su lanzamiento se espera para 2015.
Fuente: Polygon
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…