hordehorde

 

El equipo de Brutus Collective, formado por Thibaud Clergue, Aurélien Duhayon, Sébastien Iglesias y Camille Perrin, es el autor de Horde, un corto de animación 3D que presenta el desafortunado encuentro de un viajero con una mandilla de motociclistas.

LH Auto Rig 1.o para 3ds Max fue utilizado para facilitar el proceso de rigging de los personajes.

 

AddThis Website Tools
Ejezeta

Recent Posts

ChatGPT-4o Update: Why Every 3D Artist and Architect Should Pay AttentionChatGPT-4o Update: Why Every 3D Artist and Architect Should Pay Attention

ChatGPT-4o Update: Why Every 3D Artist and Architect Should Pay Attention

OF3D Academy recently shared a video explaining how ChatGPT-4o, OpenAI’s newest AI model, is changing…

5 days ago
AI-Generated Resources for 3D Rendering: Boost Your VisualsAI-Generated Resources for 3D Rendering: Boost Your Visuals

AI-Generated Resources for 3D Rendering: Boost Your Visuals

In this RenderRam video, you'll explore simple ways to make your 3D renders look more…

2 weeks ago
Realistic Water Shader with Caustics in 3ds Max and Corona RendererRealistic Water Shader with Caustics in 3ds Max and Corona Renderer

Realistic Water Shader with Caustics in 3ds Max and Corona Renderer

In this tutorial by Estudio MOT, you will learn how to create a realistic water…

3 weeks ago

4 Hidden Features in 3ds Max Revealed by Vjekoslav Kiraly

In Volume 17 of "Known Unknown Depths of 3ds Max," expert Vjekoslav Kiraly from RenderRam…

1 month ago

A new AI tool that creates 3D models in seconds!

In his latest video, Vjeko from RenderRam showcases a new AI tool called Rodin Hyper3D,…

2 months ago

Bringing the spirit of adventure to life!

Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his…

2 months ago