Categories: ResourcesScripts

Scripts para 3ds Max | DebrisMaker 2

 

Aaron Dabelow lanza DebrisMaker 2, un script para 3ds Max que genera geometría procesal a partir de 19 tipos de objetos primitivos, o módulos: ladrillo, metal corrugado, cristales, gemas, copos de nieve, hierba, gravilla, hojas, leña, astillas, meteoritos, piedra obsidiana, palomas, tablas, ramas, piedra de río, arenisca, fragmentos metálicos y piedra pizarra.

 

 

Lo mejor de todo es que es totalmente gratis!

 

 

Puedes descargarlo, y echarle un vistazo a todas sus funciones, aquí.

 

Fuente: Grant Warwick

Ejezeta

Recent Posts

A new AI tool that creates 3D models in seconds!

In his latest video, Vjeko from RenderRam showcases a new AI tool called Rodin Hyper3D,…

4 days ago

Bringing the spirit of adventure to life!

Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his…

5 days ago

Free 3D Models DCLXV | Aslak Chair

Meshroom is giving away this 3D model of the Aslak Chair, designed by Ilmari Tapiovaara…

1 week ago

Back To Basics: Introduction To 3ds Max | Part 6

Want to speed up your 3ds Max modeling workflow? Vjeko from RenderRam is here to…

2 weeks ago

How to render like Fran Silvestre Arquitectos

Oliver from Upstairs teaches us how to create renders in the style of Fran Silvestre…

2 weeks ago

3ds Max scripts that could save you lot of time

Vjeko from RenderRam shares 5 awesome 3ds Max scripts that will help you save a…

2 weeks ago