Categories: Workshops

Workshop de ZBrush | Rafael Grassetti

 

A continuación te dejamos con el Workshop presentado por Rafael Grassetti durante la ZBrush Summit 2014, que tuvo lugar en Agosto, en Los Angeles, California.

Rafael Grassetti es un artista brasileño que comenzó su carrera trabajando en distintas oficinas de publicidad.

Ha participado activamente en proyectos relacionados con el mundo de los videojuegos, como Mass Effects, Dragon Age, Killzone: Shadow Fall, Infamous 3 y The order 1886.

 

 

Fuente: It’sArtMag

Ejezeta

Share
Published by
Ejezeta

Recent Posts

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

10 hours ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

4 days ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

7 days ago

Human wear and tear on wooden floors

Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…

1 week ago

Back To Basics: Introduction To 3ds Max | Part 1

3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…

2 weeks ago

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

4 weeks ago