Categories: Tutorials

Ornatrix 101: Desde ZBrush a Ornatrix

 

Ephere comparte un video donde se muestra parte del proceso para generar cabello en Ornatrix, utilizando como base un modelo creado en ZBrush.

“Importar desde ZBrush a 3ds Max permite lograr un muy buen flujo de trabajo para el modelado de personajes. Ornatrix te deja ir un paso más lejos, transformando el cabello generado en ZBrush, de manera fácil y rápida”.

 

 

Puedes probar la versión gratuita de Ornatrix, aquí.

 

Fuente: CGRecord

Ejezeta

Recent Posts

Back To Basics: Introduction To 3ds Max | Part 1

3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…

2 days ago

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

1 week ago

Known unknown depths of 3ds Max

Vjeko from RenderRam is back with a few super useful 3ds Max tips and tricks…

2 weeks ago

Realistic 3D people with AI: ComfyUI and automatic segmentation

In this tutorial, Adán Martin showcases how he utilizes YOLO and SAM inside Stable Diffusion…

1 month ago

How to retopo anything in 3ds Max

Join Vjeko from RenderRam as he shares his workflow to retopo 3D scanned geometry in…

1 month ago

10 AI tools you can use as 3D artist

Join Agnieszka Klich as she introduces 10 powerful AI tools designed to optimize your architectural…

1 month ago