Categories: 3ds MaxTutorialsVRay

Configuración Gamma en 3ds Max y V-Ray

 

El artista 3D marroquí Ismail Rebbane, fundador de CGalter, comparte un video tutorial donde explica de manera sumamente detallada el proceso de configuración de Gamma en 3ds Max y V-Ray, uno de los temas más complejos de entender cuando comenzamos a trabajar con ambos programas.

El video también hace un barrido sobre el trabajo de postproducción para 32 bits en aplicaciones como After Effects, Photoshop y NUKE.

Esta presentación corresponde a la continuación del artículo “Understanding Linear Workflow”, que puedes revisar aquí.

 

 

Fuente: Viscorbel

Ejezeta

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