Categories: 3ds MaxTutorials

Distribución de Hojas para Creación de Árboles con Multiscatter

 

Constantine Sazonov comparte con nosotros la segunda parte de su tutorial sobre Cómo Hacer Árboles CG más Realistas. Esta vez el tema es la distribución de hojas y la creación de árboles usando Multiscatter y 3ds Max.

Ambos videos fueron creados como parte del proyecto llamado Sampan, que puedes revisar en Behance.

 

 

No olvides darle un vistazo a la primera parte de este tutorial, aquí.

Ejezeta

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