Categories: CinematicsInspiration

Unreal Engine Kite Open World Cinematic

 

Epic Games comparte la presentación del niño persiguiendo la cometa creada con Unreal Engine 4 para promocionar la aplicación. El video muestra como escenario un bello paisaje de 260 Kilómetros cuadrados.

Todo lo que se ve en la animación fue genereado en tiempo real con UE4, a 30 fps, e incluye iluminación dinámica, efectos y árboles y vegetación procesalmente generados.

 

Ejezeta

Recent Posts

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

24 hours ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

4 days ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

1 week ago

Human wear and tear on wooden floors

Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…

2 weeks ago

Back To Basics: Introduction To 3ds Max | Part 1

3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…

2 weeks ago

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

4 weeks ago