Categories: BlenderTutorials

Buenas prácticas para la creación de materiales en Blender

 

Andrew Price, de Blender Guru, comparte un tutorial en el que explica algunos conceptos básicos para crear materiales y trabajar con texturas en Blender, tomando en cuenta aspectos como el uso de bump maps, normal maps, reflection maps y displacement maps.

 

 

Puedes descargar la textura utilizada en el video, aquí.

 

Fuente: Blender Guru

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