Categories: Maya

RenderMan vs Arnold Renderer

 

Pixelbump realiza una detallada comparación entre la nueva versión del motor de renderizado de Pixar, Renderman, y Arnold Renderer. El video presenta las ventajas y fortalezas de cada aplicación.

Las pruebas realizadas incluyen:

  • Escenas High Poly iluminadas por HDRI
  • Iluminación tipo estudio
  • Sub Surface Scattering (SSS)
  • Fluidos de Maya – Humo
  • Fluidos de Maya – Explosiones
  • FumeFX
  • Simulación de partículas en Maya

 

 

Finalmente se explica como configurar y renderizar una escena con RIS y Reyes, y luego con Arnold.

 

Fuente: CGMeetup

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