Categories: 3ds MaxTutorials

Cómo proyectar UV’s de un objeto a otro en 3ds Max

 

Paul Neale comparte un video tutorial donde nos enseña algunos trucos para proyectar UV’s de un objeto a otro en 3ds Max. Esta técnica es especialmente útil cuando queremos traspasar información desde un modelo lowpoly a uno más complejo,  y con más detalles.

 

 

Fuente: Evermotion

Ejezeta

Recent Posts

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

18 hours ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

4 days ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

7 days ago

Human wear and tear on wooden floors

Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…

2 weeks ago

Back To Basics: Introduction To 3ds Max | Part 1

3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…

2 weeks ago

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

4 weeks ago