Tutorial para creación de alfombras (Parte 3)

 

Adán Martín, de Adán Martín Tutorials, publica hoy la tercera parte de su tutorial para creación de alfombras realistas.

En este video habla sobre el uso de Forest Pack para distribuir geometría estilo “pelos”, y de las distintas técnicas para incorporar detalle para escenas en alta resolución o tomas tipo closeup.

 

 

Si aún no has vistos la parte 1 y 2, puedes darle click a los enlaces de más abajo.

 

Fuente: Adán Martín Tutorials

Ejezeta

Recent Posts

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

4 days ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

1 week ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

1 week ago

Human wear and tear on wooden floors

Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…

2 weeks ago

Back To Basics: Introduction To 3ds Max | Part 1

3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…

3 weeks ago

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

4 weeks ago