En el siguiente video tutorial, creado por el equipo de Autodesk para su canal de youtube dedicado a 3ds Max, aprenderás a controlar la calidad de las texturas en el viewport de 3ds Max.
La técnica es sumamente útil para cuando necesitas trabajar con referencias para modelar objetos a partir de imágenes.
Fuente: VrayWorld
Oliver from Upstairs takes you through a step-by-step guide on turning ordinary architecture plans into…
Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a…
Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic…
In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and…
Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone…
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…