El equipo de Corona Renderer comparte este tutorial donde se explica como distribuir distintos tipos de vegetación con la ayuda de Corona Scatter.
El video también muestra cómo crear terrenos procesales, cómo iluminar y aplicar materiales a la escena, entregando algunas pistas sobre el uso de la herramienta VertexPaint de 3ds Max.
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…