Categories: 3ds MaxTutorialsVRay

Cómo corregir la sobreexposición de tus imágenes

 

Ismail Rebbane, fundador de CGalter, publica hoy un nuevo tutorial sobre renderizado y postproducción, donde revisa el proceso para configurar correctamente una escena interior en 3ds Max y V-Ray, con el posterior trabajo en Photoshop para corregir el color y las áreas sobreexpuestas, o quemadas.

 

Ejezeta

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