Categories: 3ds MaxTutorialsVRay

Creación de telas en V-Ray y 3ds Max

 

Johannes Tiner comparte hoy este video tutorial sobre creación de un shader para telas con V-Ray y 3ds Max.

Lo más interesante de la presentación es el enfoque procesal que tiene el flujo de trabajo, donde sólo se utilizan mapas configurables, y no texturas en formato de imágenes.

La tela simulada en el ejemplo corresponde a la del sillón de la serie Ektorp de IKEA.

 

 

Si quieres descargar el material para revisarlo en detalle puedes hacerlo pinchando aquí.

Ejezeta

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