Denis Keman vuelve con un nuevo tutorial donde comparte su método para simular diferentes tipos de banderas haciendo uso del Cloth Modifier de 3ds Max.
Al final de la presentación, el artista explica de qué manera incorporar fuerzas (viento) para darle movimiento a las telas, ideal para animación.
Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone…
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…