Zeljko Mihajlovic, quién hace unos días atrás compartió una de sus texturas, lanza una nueva colección de mapas para creación de shaders, en esta ocasión, para materiales basados en piedra, suelo y ladrillo.
El paquete incluye 6 texturas, con todos sus canales: diffuse, normal, displacement, specular y AO.
Haz click en los siguiente enlances para acceder los archivos.
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…