Categories: 3ds MaxTutorials

Todo sobre el uso de Normal Maps en 3ds Max

 

El equipo de Autodesk ha publicado esta serie compuesta por 7 videos sobre el uso y creación de Normal Maps con 3ds Max.

Este tutorial es espacialmente útil para todos aquellos que se dedican a la creación de videojuegos o generación de material interactivo, donde la optimización es un aspecto sumamente importante del proceso de modelado, pero también puede ser bastante llamativo para visualización arquitectónica, específicamente para confección de recorridos virtuales.

 

 

 

 

 

 

 

 

Fuente: Evermotion

Ejezeta

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