Categories: ResourcesScripts

Scripts para 3ds Max | Grass Generator 1.5

 

El artista 3D Midge Sinnaeve, de The Mantissa, lanza Grass Generator 1.5, un script para 3ds Max que simplica los procesos de creación de césped de manera importante, automatizando su construcción por medio de la agrupación de una serie de modificadores.

La aplicación crea parches de césped que pueden ser distribuidos con la ayuda de Forest Pack o Multiscatter.

Haz click aquí para descargar el script.

Ejezeta

Recent Posts

V-Ray 7 vs Corona 12: What to choose in 2025?

In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and…

2 hours ago

Say goodbye to reflection issues in 3D scanning

Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone…

3 weeks ago

Known unknown depths of 3ds Max

Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…

1 month ago

Back To Basics: Introduction To 3ds Max | Part 4

Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…

2 months ago

Modeling on curved surfaces in 3ds Max

Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…

2 months ago

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

2 months ago