Joseph Drust y Paul Gaboury vuelven con el volumen 13 de la serie enfocada en responder todas tus dudas sobre el uso y aplicación de ZBrush.
En este capítulo se explica cómo crear capas para aplicación de Morph Targets, cómo trabajar con Mesh Fusion y de qué manera limpiar la información de color o Polypaint de un modelo.
In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and…
Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone…
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…