Danielle Feinberg, directora de fotografía de Pixar, comparte su visión sobre la creación de historias de gran impacto y contenido, usando matemáticas, ciencia y código.
La profesional hace un barrido por escenas de películas como Finding Nemo, Toy Story, Brave, WALL-E y más, explicando cómo convergen arte y lógica.
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…