Categories: TipsTutorialsZBrush

Preguntas y respuestas para ZBrush (Parte 18)

ask_zbrush_part_18ask_zbrush_part_18

 

En un nuevo capítulo de preguntas y respuestas para ZBrush Joseph Drust aborda temas como, cómo convertir un boceto 2.5D en un modelo 3D, de qué manera relajar UV’s usando la herramienta UV Master, cómo proyectar sólo el contenido generado con polypaint sobre una nueva malla utilizando la función “Project All”, y finalmente, cómo hacer para extraer un solo polygroup desde una subtool subdividida.

 

 

 

 

Ejezeta

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