Tutorials

Preguntas y respuestas para ZBrush (Parte 21)

 

En esta nueva serie de preguntas y respuestas para ZBrush, Joseph Drust, junto al equipo de Pixologic, detallan cómo seleccionar ed manera individual las diferentes mallas que forman parte de una NanoMesh, cuál es la manera más simple para crear brochas IMM a partir de archivos .OBJ y finalmente cómo armar mapas alpha repetibles y aplicarlos a un modelo.

 

 

 

Ejezeta

Recent Posts

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

1 day ago

Known unknown depths of 3ds Max

Vjeko from RenderRam is back with a few super useful 3ds Max tips and tricks…

1 week ago

Realistic 3D people with AI: ComfyUI and automatic segmentation

In this tutorial, Adán Martin showcases how he utilizes YOLO and SAM inside Stable Diffusion…

1 month ago

How to retopo anything in 3ds Max

Join Vjeko from RenderRam as he shares his workflow to retopo 3D scanned geometry in…

1 month ago

10 AI tools you can use as 3D artist

Join Agnieszka Klich as she introduces 10 powerful AI tools designed to optimize your architectural…

1 month ago

Known unknown depths of 3ds Max

In this new video by Vjeko from RenderRam you will learn about a few tips…

2 months ago