Changsoo Eun comparte una nueva actualización para QuadScatter, una herramienta creada con el Max Creation Graph (MCG) que permite, a modo de un Greeble avanzado, distribuir módulos de geometría sobre un objeto base, tomando en consideración su estructura poligonal.
Para cargar la herramienta debes:
Haz click aquí para ir a enlace corespondiente y descargar.
Oliver from Upstairs takes you through a step-by-step guide on turning ordinary architecture plans into…
Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a…
Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic…
In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and…
Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone…
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…