En este pequeño video, Adán Martín explica las principales novedades que incluye la versión 1.4 de Corona Renderer, como el nuevo sistema de eliminación de ruido (denoiser), el historial del frame buffer para comparar renders, el nuevo sistema regiones, mejoras en el rendimiento de trabajo con luces, la posibilidad de renderizar hacia texturas, opciones para VR, entre otros.
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…