Siguiendo con la serie de tutoriales del fundador de Blender Guru, dedicada a todos aquellos que recién comienzan a incursionar en el mundo de Blender, hoy te dejamos con la segunda y tercera parte.
Esta colección de videos te dará un recorrido por la interfaz de la aplicación, conceptos sobre modelado 3D, creación de materiales e iluminación.
Puedes ver la primera parte de la serie haciendo click aquí.
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…