3ds Max

Cómo modelar edificios lowpoly para fondos

 

Adán Martín comparte este video con su proceso para modelar edificios lowpoly para ambientar escenas en las que es incorporar elementos de fondo.

El tutorial trata temas de modelado, mapeado y creación de materiales, puntualmente para simular reflejos en ventanas.

 

Ejezeta

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