3ds Max

Cómo crear elementos instanciados con variaciones en 3ds Max

 

Simón “Tío Aukan” Martínez, de Aukan Studios, explica un rápido método para crear diferentes variaciones de elementos como puertas y ventanas en 3ds Max.

Esta técnica es muy útil cuando se necesita repetir un objeto que va cambiando levemente sus dimensiones en una misma escena, manteniendo el instanciamiento.

 

Ejezeta

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