3ds Max

Cómo modelar con grupos de suavizado

denis_keman__dkcgi_smoothing_groups_tutorialdenis_keman__dkcgi_smoothing_groups_tutorial

 

En este nuevo video tutorial, Denis Keman, de DK-Cgi, explica cómo modelar objetos complejos en 3ds Max haciendo uso de geometría sumamente sencilla con la aplicación de grupos de suavizado (Smoothing Groups) y el modificador Turbosmooth.

 

Ejezeta

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