Simón “Tío Aukan” Martínez, de Aukan Studios, no presenta esta semana un nuevo video tutorial, en el que nos explica cómo animar el recorrido de una cámara en 3ds Max de principio a fin, haciendo un barrido por las distintas opciones disponibles.
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…