Tutorials

Cómo trabajar correctamente con VRayDisplacementMod

 

En este tutorial, Adán Martín nos explica cómo trabajar de manera correcta con el modificador VRayDisplacementMod en 3ds Max, haciendo un barrido por cada una de las opciones y explicando para qué sirve cada una de ellas.

Al final del video se presenta un ejercicio práctico para resumir gráficamente todo lo revisado en la presentación.

 

Ejezeta

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