Forest Pack

Creando entornos paramétricos con Forest Pack

 

El equipo de iToo Software publica hoy este interesante tutorial en el cual nos explican cómo modelar entornos completamente paramétricos en 3ds Max utilizando Forest Pack y algunos elementos muy sencillos, como un plano, una spline y uno que otro árbol, arbusto, y un par de piedras.

La presentación está inspirada en el trabajo de Blur Studio para el videojuego de Mafia III.

 

Ejezeta

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