Spline Conform es un script para 3ds Max desarrollado con la ayuda del Max Creation Graph que permite “adherir” líneas splines a mallas poligonales, envolviéndolas según su geometría.
La herramienta es especialmente útil para enrollar cuerdas o cables a objetos.
Pincha aquí para ir al sitio web con el enlace de descarga.
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…
Vjeko from RenderRam is back with a few super useful 3ds Max tips and tricks…
In this tutorial, Adán Martin showcases how he utilizes YOLO and SAM inside Stable Diffusion…
Join Vjeko from RenderRam as he shares his workflow to retopo 3D scanned geometry in…