Categories: News

Cómo funciona la Physical Camera de 3ds Max

 

Adán Martín explica las principales diferencias entre la nueva Physical Camera de 3ds Max, introducida en la versión 2016 de la aplicación, y la VRayPhysicalCamera.

Esta renovada camara tiene por objetivo simplificarle las vida a todos aquellos que no están muy acostumbrados al trabajo con cámaras reales, o a los que sencillamente no quieren complicarse la vida y atacar la configuración de manera más intuitiva.

 

Ejezeta

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