3ds Max

Creación de patrones cerámicos con BerconTile

 

Adán Martín revisa en detalle el proceso de creación de patrones para simular pisos o muros revestidos en cerámicos con BerconTile, un mapa que viene incorporado del conjunto de herramientas que forman BerconMaps.

BerconMaps es un script para 3ds Max desarrollado por Jerry Ylilammi que permite crear mapas procedimentales de manera fácil y rápida (pincha aquí para descarga la versión para 3ds Max 2017).

 

Ejezeta

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