La web de cursos online PlanetaCG impartirá un webinar gratuito sobre creación de materiales con Substance Designer y Unreal Engine 4, el jueves 25 de mayo y sábado 3 de junio, las 20.00 y 11.45 hrs, respectivamente (hora española), bajo la dirección de Michele Bedendo, artista generalista 3D, experto en el diseño de videojuegos, Lead Environment Artist en Castlevania: Lords of Shadow – Mirror of Fate.
Para más información puedes revisar este enlace, y seguir el evento través de Facebook.
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…