La web de cursos online PlanetaCG impartirá un webinar gratuito sobre creación de materiales con Substance Designer y Unreal Engine 4, el jueves 25 de mayo y sábado 3 de junio, las 20.00 y 11.45 hrs, respectivamente (hora española), bajo la dirección de Michele Bedendo, artista generalista 3D, experto en el diseño de videojuegos, Lead Environment Artist en Castlevania: Lords of Shadow – Mirror of Fate.
Para más información puedes revisar este enlace, y seguir el evento través de Facebook.
In this RenderRam video, you'll explore simple ways to make your 3D renders look more…
In this tutorial by Estudio MOT, you will learn how to create a realistic water…
In Volume 17 of "Known Unknown Depths of 3ds Max," expert Vjekoslav Kiraly from RenderRam…
In his latest video, Vjeko from RenderRam showcases a new AI tool called Rodin Hyper3D,…
Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his…
Meshroom is giving away this 3D model of the Aslak Chair, designed by Ilmari Tapiovaara…