Adán Martín, de 3DCollective, publica por estos días un video tutorial práctico en el que explica cómo llenar un tarro o contenedor con objetos 3D utilizando MassFX, el sistema de simulación de colisiones para cuerpos rígidos de 3ds Max.
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…