3ds Max

Cómo simular haz de luces (god rays) con V-Ray

 

El equipo de Chaosgroup publica un video tutorial express en el que se detalla el proceso para simular haz de luces (“God Rays”) en 3ds Max con la ayuda de V-Ray utilizando la opciones de VRayEnvironmentFog.

 

 

Fuente: VWArtclub

Ejezeta

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