Andrew Price, de Blender Guru, se encuentra en proceso de desarrollo de una serie de video tutoriales donde enseña a modelar desde cero en Blender, usando como referencia un yunque, un objeto simple, pero que permite utilizar diferentes métodos de creación de geometría para su construcción.
Puedes ver las primeras tres partes de la serie a continuación.
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…
Vjeko from RenderRam shares a few tips and tricks to create realistic human wear and…
3D artist Vjeko Kiraly from RenderRam has just launched a new series of tutorials designed…
Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…