El equipo de Unity presenta hoy un video tutorial donde explica cómo remover la luz de tus texturas obtenidas mediante fotogrametría para crear mapas para Albedo exactos, sin todos esos errores generados debido a la aparición de sombras producto de las diferencias en iluminación.
La herramienta para esto se llama Delighting Tool, y puedes descargarla aquí.
Fuente: Evermotion
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