Mograph Plus presenta el tutorial nº 96 de su serie “The Ultimate Introduction to V-Ray for 3ds Max”, donde explican distintos métodos para iluminar de manera artificial con la ayuda de V-Ray, pasando por las diferentes opciones de configuración de cada tipo de luz.
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…